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spriteship

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spriteship.com

Build a game's 2D art layer with your agent: characters, animations, tilesets, levels, 5 engines.

https://spriteship.com/mcpWebsiteNo authMCP 2025-06-18v1.1.0last checked 9 Oct 2026spoke MCP on 100% of 89 checks (30 days)initialize in 247 ms

Will my client connect?

Decided from what the probe found at the endpoint, and from what each client's own documentation says it can complete. Every row carries the day that documentation was read.

✓Claude CodeConnects

The endpoint answers an anonymous handshake, so no credential is needed.

claude mcp add --transport http spriteship https://spriteship.com/mcp

Claude Code docs · read on 2026-08-30

✓Claude (claude.ai & Desktop)Connects

The endpoint answers an anonymous handshake, so no credential is needed.

Settings → Connectors → Add custom connector, then paste https://spriteship.com/mcp.

Claude (claude.ai & Desktop) docs · read on 2026-08-30

✓ChatGPTConnects

The endpoint answers an anonymous handshake, so no credential is needed.

Settings → Apps → Advanced settings → Developer mode, then create a connector pointing at https://spriteship.com/mcp.

ChatGPT docs · read on 2026-08-30

✓CursorConnects

The endpoint answers an anonymous handshake, so no credential is needed.

{
  "mcpServers": {
    "spriteship": {
      "url": "https://spriteship.com/mcp"
    }
  }
}

Cursor docs · read on 2026-08-30

✓VS Code (Copilot)Connects

The endpoint answers an anonymous handshake, so no credential is needed.

{
  "servers": {
    "spriteship": {
      "type": "http",
      "url": "https://spriteship.com/mcp"
    }
  }
}

VS Code (Copilot) docs · read on 2026-08-30

How to authenticate

Checked against the endpoint by our probe on 9 Oct 2026. These are the capabilities the server advertises, not a prediction about any particular client.

Scheme
No auth
Protected-resource metadata
✕Not found

Without it a client has to guess where the authorization server lives.

Anonymous access
Handshake succeeds; 90 tools listable
Credentials demanded in prose
✕whoami, get_credits, get_export_command, retry_unusable_result, import_asset_image, get_ui_pack_export_command

These tools are listed anonymously and their own descriptions ask for an account or key, but no challenge is issued — so a client has nothing to act on and the refusal arrives as a tool error.

What the probe found

warningTools needing credentials are listed without a challenge

6 of the 90 tools listed anonymously say in their own descriptions that they need an account or a key (whoami, get_credits, get_export_command, retry_unusable_result, import_asset_image, get_ui_pack_export_command), but the endpoint issued no WWW-Authenticate challenge. The requirement is stated only in prose, so a call reaches the tool and comes back as a tool error instead of an authorization step.

Tools

animate_assetapprove_automatic_pose_fallbackapprove_directional_posescancel_jobcommit_map_draftconvert_texture_to_materialcreate_animation_from_posecreate_assetcreate_charactercreate_projectcreate_ui_compositioncreate_ui_packduplicate_animationexport_mapfix_asset_seamsframe_animationgenerate_character_animationgenerate_character_turngenerate_posegenerate_project_intakegenerate_project_visiongenerate_ui_packget_assetget_characterget_character_manifestget_creditsget_custom_fieldsget_export_commandget_framesget_integration_statusget_jobget_mapget_map_draftget_projectget_project_export_commandget_project_export_reviewget_project_export_statusget_project_style_guideget_subscription_allowancesget_ui_packget_ui_pack_batchget_ui_pack_batch_recoveryget_ui_pack_export_commandimport_asset_imagelist_assetslist_character_poseslist_characterslist_map_revisionslist_mapslist_projectslist_ui_fontslist_ui_packsmap_authoring_contextmap_authoring_schemamap_project_librarymap_workbench_contextmirror_animationphase_splitplan_syncprepare_map_draftprepare_map_editspreview_map_draftrebuild_characterrecover_ui_pack_componentsregen_asset_pairrematte_animationrename_ui_componentreplace_ui_component_pngreprocess_assetrestore_map_revisionresume_poseresume_ui_pack_batchretry_jobretry_unusable_resultrevise_assetrevise_ui_pack_pngrun_map_playtestsave_project_style_guidesave_ui_component_defaultssave_ui_pack_styleselect_framesset_asset_collision_bodyset_asset_collision_rolesset_asset_runtime_intentset_character_collision_rolesstart_project_exportsuggest_motion_hintsuggest_project_stylevalidate_ui_component_layoutwhoami

Contract history

30 Sep 2026v1.1.01 breaking18 compatible2 cosmeticinstructions rewritten

Breaking: set_asset_collision_body

Instructions rewritten: get_map, set_asset_collision_body. The description an agent follows changed; the callable contract may not have.

24 Sep 2026v1.1.03 cosmeticinstructions rewritten

Instructions rewritten: animate_asset, fix_asset_seams, retry_job. The description an agent follows changed; the callable contract may not have.

24 Sep 2026v1.1.02 compatible
24 Sep 2026v1.1.08 cosmeticinstructions rewritten

Instructions rewritten: animate_asset, create_asset, create_character, fix_asset_seams, generate_character_animation, generate_pose, regen_asset_pair, suggest_motion_hint. The description an agent follows changed; the callable contract may not have.

21 Sep 2026v1.1.01 compatible1 cosmeticinstructions rewritten

Instructions rewritten: import_asset_image. The description an agent follows changed; the callable contract may not have.

20 Sep 2026v1.1.03 breaking1 cosmeticinstructions rewritten

Breaking: create_asset, create_character, revise_asset

Instructions rewritten: generate_character_animation. The description an agent follows changed; the callable contract may not have.

17 Sep 2026v1.1.05 cosmeticinstructions rewritten

Instructions rewritten: animate_asset, fix_asset_seams, retry_job, whoami. The description an agent follows changed; the callable contract may not have.

16 Sep 2026v1.1.01 compatible15 cosmeticinstructions rewritten

Instructions rewritten: generate_character_animation, generate_project_vision, get_project, suggest_motion_hint. The description an agent follows changed; the callable contract may not have.

16 Sep 2026v1.1.01 compatibleinstructions rewritten

Instructions rewritten: create_character. The description an agent follows changed; the callable contract may not have.

15 Sep 2026v1.1.02 cosmeticinstructions rewritten

Instructions rewritten: approve_directional_poses, generate_character_animation. The description an agent follows changed; the callable contract may not have.

15 Sep 2026v1.1.01 compatible3 cosmeticinstructions rewritten

Instructions rewritten: approve_directional_poses, generate_character_animation, generate_character_turn, get_character. The description an agent follows changed; the callable contract may not have.

14 Sep 2026v1.1.03 compatible2 cosmeticinstructions rewritten

Instructions rewritten: generate_character_animation, get_credits, get_export_command. The description an agent follows changed; the callable contract may not have.

13 Sep 2026v1.0.01 breaking20 compatibleinstructions rewritten

Breaking: plan_sync

Instructions rewritten: plan_sync. The description an agent follows changed; the callable contract may not have.

11 Sep 2026v1.0.01 compatible
10 Sep 2026v1.0.03 compatible
10 Sep 2026v1.0.05 compatible10 cosmeticinstructions rewritten

Instructions rewritten: create_asset, create_character, export_map, fix_asset_seams, generate_character_animation, get_asset, get_character, get_map, list_assets, revise_asset, suggest_motion_hint, whoami. The description an agent follows changed; the callable contract may not have.

8 Sep 2026v1.0.02 cosmeticinstructions rewritten

Instructions rewritten: get_job, retry_job. The description an agent follows changed; the callable contract may not have.

7 Sep 2026v1.0.02 cosmeticinstructions rewritten

Instructions rewritten: create_character, generate_character_animation. The description an agent follows changed; the callable contract may not have.

3 Sep 2026v1.0.01 compatible5 cosmeticinstructions rewritten

Instructions rewritten: create_asset, generate_character_animation, get_character_manifest, get_export_command, list_assets, rebuild_character. The description an agent follows changed; the callable contract may not have.

3 Sep 2026v1.0.01 cosmeticinstructions rewritten

Instructions rewritten: rebuild_character. The description an agent follows changed; the callable contract may not have.

3 Sep 2026v1.0.01 compatibleinstructions rewritten

Instructions rewritten: generate_character_turn. The description an agent follows changed; the callable contract may not have.

2 Sep 2026v1.0.03 cosmeticinstructions rewritten

Instructions rewritten: create_character, set_asset_runtime_intent. The description an agent follows changed; the callable contract may not have.

28 Aug 2026v1.0.01 compatibleinstructions rewritten

Instructions rewritten: reprocess_asset. The description an agent follows changed; the callable contract may not have.

26 Aug 2026v1.0.02 cosmeticinstructions rewritten

Instructions rewritten: generate_character_animation, get_credits. The description an agent follows changed; the callable contract may not have.

26 Aug 2026v1.0.02 cosmeticinstructions rewritten

Instructions rewritten: create_character, generate_character_animation. The description an agent follows changed; the callable contract may not have.

25 Aug 2026v1.0.02 compatibleinstructions rewritten

Instructions rewritten: approve_directional_poses, generate_character_animation. The description an agent follows changed; the callable contract may not have.

25 Aug 2026v1.0.03 cosmeticinstructions rewritten

Instructions rewritten: get_job, retry_job, revise_asset. The description an agent follows changed; the callable contract may not have.

24 Aug 2026v1.0.0first recorded contract

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Status badge

Status for a README, from the last probe — cached an hour, so up to seven hours behind the endpoint. Links back to this page.

MCP status badge for spriteship
[![MCP status](https://mcpi.app/servers/spriteship/badge.svg)](https://mcpi.app/servers/spriteship)